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cb7a1670 · Merge branch 'main' of https://git.science.uu.nl/9562850/fp-asteroids
- ... and 1 more commit. Compare d16bacfc...cb7a1670
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52e4b316 · fix UFOs only spawning in (-x, y) quadrant, instantiate Displayable...
- ... and 3 more commits. Compare 00037a5b...52e4b316
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1de514d3 · added bullets collision from ufo and spaceship
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8cfd5a8e · implement typeclasses Moving, Shooting and Spawnable to reduce dupl...
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17fbc0a3 · add type classes, with instances for MovingObject, Bullet and UFO, ...
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36232466 · Merge branch 'main' of https://git.science.uu.nl/9562850/fp-asteroids
- ... and 1 more commit. Compare 70155c4e...36232466
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b378de7d · small error fixed
- ... and 2 more commits. Compare a899887f...b378de7d
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9e36415c · add pause feature and begin settings screen
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7a58add4 · move meteorTimer increment to main tick function
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71c1598d · Merge meteor branch, meteors now spawn on a separate MeteorTimer
- ... and 7 more commits. Compare e1f99fbe...71c1598d
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e1f99fbe · gamestate no longer gets fully wiped when quitting from the game