- Oct 07, 2024
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DESKTOP-DAO6KEI\emmaj authored
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- Nov 12, 2023
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Emma authored
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Emma authored
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Emma authored
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saar authored
enemy and asteroid now have functions that put them on random locations on the top of the screen, hey are now also being spawned periodically (though enemy does not visualise??)
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Emma authored
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Emma authored
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saar authored
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saar authored
comented out randomEnemy (it kept breaking), added an aliveL bool to laser and applied it everywhere, fixed merge issues, added move-asteroid adn update asteroid methods, put the updatemethods for all enities inside thier own .hs files
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https://git.science.uu.nl/7757859/infofp-game-projectsaar authored
# Conflicts: solved # src/Controller.hs # src/Laser.hs # src/View.hs
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https://git.science.uu.nl/7757859/infofp-game-projectsaar authored
# Conflicts: # src/Controller.hs # src/View.hs
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- Nov 11, 2023
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Emma authored
player and lasers and pause. enemies move towards player (theres no enemies yet lol) i really dont know how to do the random thing rn and i dont have the energy to figure it out
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Emma authored
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saar authored
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Emma authored
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saar authored
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saar authored
added base functions to astroid, should add an astroid to gamestate every ??? seconds. not drawn yet
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Emma authored
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Emma authored
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saar authored
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Emma authored
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saar authored
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Emma authored
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- Nov 02, 2023
- Nov 01, 2023
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DESKTOP-DAO6KEI\emmaj authored
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Emma :3 authored
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