Name | Last commit | Last update |
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src | ||
Haskell.gitignore | ||
LICENSE | ||
Setup.hs | ||
freeglut.dll | ||
gloss-counter.cabal | ||
hie.yaml | ||
if_you_use_stack_rename_this_to_stack.yaml |
comented out randomEnemy (it kept breaking), added an aliveL bool to laser and applied it everywhere, fixed merge issues, added move-asteroid adn update asteroid methods, put the updatemethods for all enities inside thier own .hs files
Name | Last commit | Last update |
---|---|---|
src | ||
Haskell.gitignore | ||
LICENSE | ||
Setup.hs | ||
freeglut.dll | ||
gloss-counter.cabal | ||
hie.yaml | ||
if_you_use_stack_rename_this_to_stack.yaml |