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  1. Dec 16, 2024
  2. Dec 12, 2024
  3. Dec 10, 2024
  4. Dec 09, 2024
  5. Dec 08, 2024
    • DamianKomdeur's avatar
      Text size change · 7b9672e4
      DamianKomdeur authored
      7b9672e4
    • DamianKomdeur's avatar
      Subclass change · fb8003ee
      DamianKomdeur authored
      Not a subclass from binary anymore since in the end I didn't use any of those methods.
      fb8003ee
    • DamianKomdeur's avatar
      Sudoku Generator · 797ece09
      DamianKomdeur authored
      Sudoku Generator + Manual placement + Small settings fixes (Now all menu items change color correctly and the settings are accessible from a puzzleform)
      797ece09
  6. Dec 05, 2024
  7. Dec 04, 2024
  8. Dec 03, 2024
  9. Dec 02, 2024
  10. Dec 01, 2024
    • Floris's avatar
      puzzleform update · 51bacf60
      Floris authored
      - Fixed flickering when redrawing board by using BufferedGraphics
      - Board is no longer marked as an optional parameter in PuzzleForm constructor
      - UI appearance/layout changes
      - GetTile method that returns board coordinates that touch a certain point (no longer static)
      - Key/Mouse presses made will activate certain functions, including inputs to boardState (only if mouse touching board)
      - Added input-handling abstract methods TileInput and TileClick to Board class
      
      / still missing solution for board not updating visually when boardState changes
      / solved 2 bugs by maximizing PuzzleForm window on start, removing this will make the bugs return
      / there is still at least one scenario where the input detection dies
      51bacf60
  11. Nov 28, 2024
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