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    • Floris's avatar
      puzzleform update · 51bacf60
      Floris authored
      - Fixed flickering when redrawing board by using BufferedGraphics
      - Board is no longer marked as an optional parameter in PuzzleForm constructor
      - UI appearance/layout changes
      - GetTile method that returns board coordinates that touch a certain point (no longer static)
      - Key/Mouse presses made will activate certain functions, including inputs to boardState (only if mouse touching board)
      - Added input-handling abstract methods TileInput and TileClick to Board class
      
      / still missing solution for board not updating visually when boardState changes
      / solved 2 bugs by maximizing PuzzleForm window on start, removing this will make the bugs return
      / there is still at least one scenario where the input detection dies
      51bacf60
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