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  1. Dec 01, 2024
    • Floris's avatar
      puzzleform update · 51bacf60
      Floris authored
      - Fixed flickering when redrawing board by using BufferedGraphics
      - Board is no longer marked as an optional parameter in PuzzleForm constructor
      - UI appearance/layout changes
      - GetTile method that returns board coordinates that touch a certain point (no longer static)
      - Key/Mouse presses made will activate certain functions, including inputs to boardState (only if mouse touching board)
      - Added input-handling abstract methods TileInput and TileClick to Board class
      
      / still missing solution for board not updating visually when boardState changes
      / solved 2 bugs by maximizing PuzzleForm window on start, removing this will make the bugs return
      / there is still at least one scenario where the input detection dies
      51bacf60
  2. Nov 28, 2024
  3. Nov 27, 2024
    • Floris's avatar
      board visual update · 95f523a2
      Floris authored
      - Fixed board not updating/drawing on start
      - Fixed pixel offsets and nonsquare tiles with FitBoard method
      95f523a2
  4. Nov 20, 2024
  5. Nov 19, 2024
    • Floris's avatar
      PuzzleForm update · b5d4f9b9
      Floris authored
      added CreateUI(), UpdateUI(), couple adjustments to constructor method and members
      b5d4f9b9
  6. Nov 18, 2024
  7. Nov 13, 2024
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