general updates
- TileClick and TileInput are now bool that return True if board is solved after input, false otherwise (so invalid or incomplete) - virtual IsBoardSolved is called by TileClick and TileInput to verify board. - removed some unused Board methods and added virtual hint method - fixed impossible 4x4 sudoku generation - improved solvability of sudoku - changed draw method of sudoku to draw color givens and inputs differently - hidden updatebutton - added win method in puzzleform that runs when board is solved
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- PuzzlePlayer/Binary.cs 16 additions, 8 deletionsPuzzlePlayer/Binary.cs
- PuzzlePlayer/Board.cs 14 additions, 4 deletionsPuzzlePlayer/Board.cs
- PuzzlePlayer/Maze.cs 12 additions, 5 deletionsPuzzlePlayer/Maze.cs
- PuzzlePlayer/PuzzleForm.cs 10 additions, 4 deletionsPuzzlePlayer/PuzzleForm.cs
- PuzzlePlayer/Skyscrapers.cs 6 additions, 5 deletionsPuzzlePlayer/Skyscrapers.cs
- PuzzlePlayer/Sudoku.cs 47 additions, 40 deletionsPuzzlePlayer/Sudoku.cs
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