using System; using System.Collections.Generic; using System.Drawing.Drawing2D; using System.Drawing; using System.Windows.Forms; namespace PuzzlePlayer_Namespace { class RoundedButton : Button { GraphicsPath GetRoundPath(RectangleF Rect, int radius) { float r2 = radius / 2f; GraphicsPath GraphPath = new GraphicsPath(); GraphPath.AddArc(Rect.X, Rect.Y, radius, radius, 180, 90); GraphPath.AddLine(Rect.X + r2, Rect.Y, Rect.Width - r2, Rect.Y); GraphPath.AddArc(Rect.X + Rect.Width - radius, Rect.Y, radius, radius, 270, 90); GraphPath.AddLine(Rect.Width, Rect.Y + r2, Rect.Width, Rect.Height - r2); GraphPath.AddArc(Rect.X + Rect.Width - radius, Rect.Y + Rect.Height - radius, radius, radius, 0, 90); GraphPath.AddLine(Rect.Width - r2, Rect.Height, Rect.X + r2, Rect.Height); GraphPath.AddArc(Rect.X, Rect.Y + Rect.Height - radius, radius, radius, 90, 90); GraphPath.AddLine(Rect.X, Rect.Height - r2, Rect.X, Rect.Y + r2); GraphPath.CloseFigure(); return GraphPath; } protected override void OnPaint(PaintEventArgs e) { base.OnPaint(e); RectangleF Rect = new RectangleF(0, 0, this.Width, this.Height); using (GraphicsPath GraphPath = GetRoundPath(Rect, 50)) { this.Region = new Region(GraphPath); using (Pen pen = new Pen(Color.Black, 1.75f)) { pen.Alignment = PenAlignment.Inset; e.Graphics.DrawPath(pen, GraphPath); } } } } }