diff --git a/PuzzlePlayer/Binair.cs b/PuzzlePlayer/Binair.cs
index 9b37ee3000619a7f4e9d871496aa137e43adbcd7..f150864f42763ff5a6ee2fb33355af4e027e4298 100644
--- a/PuzzlePlayer/Binair.cs
+++ b/PuzzlePlayer/Binair.cs
@@ -8,8 +8,16 @@ namespace PuzzlePlayer_Namespace
 {
     internal class Binair : Board
     {
+        // 
         public int[,] boardState { get; set; }
 
+        private int[,] board;
+
+        public Binair(int boardSize)
+        {
+            board = new int[boardSize,boardSize];
+        }
+
         public static void Generate()
         {
             throw new NotImplementedException();
diff --git a/PuzzlePlayer/Board.cs b/PuzzlePlayer/Board.cs
index de744f510cbc6db73c35471646307b26f4227b0a..f83cf05d332bccffba97203a1e7e0fc0bfbf020f 100644
--- a/PuzzlePlayer/Board.cs
+++ b/PuzzlePlayer/Board.cs
@@ -9,6 +9,7 @@ namespace PuzzlePlayer_Namespace
 {
     public interface Board
     {
+        // interface should have a property to get or set the current boardstate
         int[,] boardState { get; set; }
 
         public abstract static void Solve();