diff --git a/LICENSE b/LICENSE
new file mode 100644
index 0000000000000000000000000000000000000000..819438611c0b3db70a8557a4af37e66123d5ee1f
--- /dev/null
+++ b/LICENSE
@@ -0,0 +1,30 @@
+Copyright (c) 2014, Frank Staals
+
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+    * Redistributions of source code must retain the above copyright
+      notice, this list of conditions and the following disclaimer.
+
+    * Redistributions in binary form must reproduce the above
+      copyright notice, this list of conditions and the following
+      disclaimer in the documentation and/or other materials provided
+      with the distribution.
+
+    * Neither the name of Frank Staals nor the names of other
+      contributors may be used to endorse or promote products derived
+      from this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
diff --git a/freeglut.dll b/freeglut.dll
new file mode 100644
index 0000000000000000000000000000000000000000..1feaac4db9b4e27c7b7d1ea8ac80f4939e94749b
Binary files /dev/null and b/freeglut.dll differ
diff --git a/gloss-counter.cabal b/gloss-counter.cabal
new file mode 100644
index 0000000000000000000000000000000000000000..8f86a5851bcdd2962f3cdd32463a375ca176f870
--- /dev/null
+++ b/gloss-counter.cabal
@@ -0,0 +1,19 @@
+name:                gloss-counter
+version:             0.1.0.0
+author:              Alejandro Serrano
+maintainer:          A.SerranoMena@uu.nl
+category:            Game
+build-type:          Simple
+cabal-version:       >=1.10
+
+
+executable gloss-counter
+  main-is:             Main.hs
+  build-depends:       base >= 4 && < 5,
+                       gloss,
+                       random
+  hs-source-dirs:      src
+  other-modules:       Controller
+                     , Model
+                     , View
+  default-language:    Haskell2010
\ No newline at end of file
diff --git a/hie.yaml b/hie.yaml
new file mode 100644
index 0000000000000000000000000000000000000000..04cd24395e4d108febbd22b6ce41a92f7fe0d065
--- /dev/null
+++ b/hie.yaml
@@ -0,0 +1,2 @@
+cradle:
+  cabal:
diff --git a/if_you_use_stack_rename_this_to_stack.yaml b/if_you_use_stack_rename_this_to_stack.yaml
new file mode 100644
index 0000000000000000000000000000000000000000..1b2dda586b3a8a20fac9f8cda77f25ed5aa07b7f
--- /dev/null
+++ b/if_you_use_stack_rename_this_to_stack.yaml
@@ -0,0 +1,65 @@
+# This file was automatically generated by 'stack init'
+#
+# Some commonly used options have been documented as comments in this file.
+# For advanced use and comprehensive documentation of the format, please see:
+# https://docs.haskellstack.org/en/stable/yaml_configuration/
+
+# Resolver to choose a 'specific' stackage snapshot or a compiler version.
+# A snapshot resolver dictates the compiler version and the set of packages
+# to be used for project dependencies. For example:
+#
+# resolver: lts-3.5
+# resolver: nightly-2015-09-21
+# resolver: ghc-7.10.2
+# resolver: ghcjs-0.1.0_ghc-7.10.2
+#
+# The location of a snapshot can be provided as a file or url. Stack assumes
+# a snapshot provided as a file might change, whereas a url resource does not.
+#
+# resolver: ./custom-snapshot.yaml
+# resolver: https://example.com/snapshots/2018-01-01.yaml
+resolver: lts-14.6
+
+# User packages to be built.
+# Various formats can be used as shown in the example below.
+#
+# packages:
+# - some-directory
+# - https://example.com/foo/bar/baz-0.0.2.tar.gz
+# - location:
+#    git: https://github.com/commercialhaskell/stack.git
+#    commit: e7b331f14bcffb8367cd58fbfc8b40ec7642100a
+# - location: https://github.com/commercialhaskell/stack/commit/e7b331f14bcffb8367cd58fbfc8b40ec7642100a
+#  subdirs:
+#  - auto-update
+#  - wai
+packages:
+- .
+# Dependency packages to be pulled from upstream that are not in the resolver
+# using the same syntax as the packages field.
+# (e.g., acme-missiles-0.3)
+#extra-deps: []
+
+# Override default flag values for local packages and extra-deps
+# flags: {}
+
+# Extra package databases containing global packages
+# extra-package-dbs: []
+
+# Control whether we use the GHC we find on the path
+# system-ghc: true
+#
+# Require a specific version of stack, using version ranges
+# require-stack-version: -any # Default
+# require-stack-version: ">=1.7"
+#
+# Override the architecture used by stack, especially useful on Windows
+# arch: i386
+# arch: x86_64
+#
+# Extra directories used by stack for building
+# extra-include-dirs: [/path/to/dir]
+# extra-lib-dirs: [/path/to/dir]
+#
+# Allow a newer minor version of GHC than the snapshot specifies
+# compiler-check: newer-minor
\ No newline at end of file
diff --git a/src/Controller.hs b/src/Controller.hs
new file mode 100644
index 0000000000000000000000000000000000000000..00029d78a6f64aa12d22f6528d2bf322dd4ddd06
--- /dev/null
+++ b/src/Controller.hs
@@ -0,0 +1,31 @@
+-- | This module defines how the state changes
+--   in response to time and user input
+module Controller where
+
+import Model
+
+import Graphics.Gloss
+import Graphics.Gloss.Interface.IO.Game
+import System.Random
+
+-- | Handle one iteration of the game
+step :: Float -> GameState -> IO GameState
+step secs gstate
+  | elapsedTime gstate + secs > nO_SECS_BETWEEN_CYCLES
+  = -- We show a new random number
+    do randomNumber <- randomIO
+       let newNumber = abs randomNumber `mod` 10
+       return $ GameState (ShowANumber newNumber) 0
+  | otherwise
+  = -- Just update the elapsed time
+    return $ gstate { elapsedTime = elapsedTime gstate + secs }
+
+-- | Handle user input
+input :: Event -> GameState -> IO GameState
+input e gstate = return (inputKey e gstate)
+
+inputKey :: Event -> GameState -> GameState
+inputKey (EventKey (Char c) _ _ _) gstate
+  = -- If the user presses a character key, show that one
+    gstate { infoToShow = ShowAChar c }
+inputKey _ gstate = gstate -- Otherwise keep the same
\ No newline at end of file
diff --git a/src/Main.hs b/src/Main.hs
new file mode 100644
index 0000000000000000000000000000000000000000..9c7cdab14f5d1b971470e2d2be413e65aaf5e436
--- /dev/null
+++ b/src/Main.hs
@@ -0,0 +1,16 @@
+module Main where
+
+import Controller
+import Model
+import View
+
+import Graphics.Gloss.Interface.IO.Game
+
+main :: IO ()
+main = playIO (InWindow "Counter" (400, 400) (0, 0)) -- Or FullScreen
+              black            -- Background color
+              10               -- Frames per second
+              initialState     -- Initial state
+              view             -- View function
+              input            -- Event function
+              step             -- Step function
\ No newline at end of file
diff --git a/src/Model.hs b/src/Model.hs
new file mode 100644
index 0000000000000000000000000000000000000000..769848c5eb35f1e9e69ba34066182e7936d8578f
--- /dev/null
+++ b/src/Model.hs
@@ -0,0 +1,18 @@
+-- | This module contains the data types
+--   which represent the state of the game
+module Model where
+
+data InfoToShow = ShowNothing
+                | ShowANumber Int
+                | ShowAChar   Char
+
+nO_SECS_BETWEEN_CYCLES :: Float
+nO_SECS_BETWEEN_CYCLES = 5
+
+data GameState = GameState {
+                   infoToShow  :: InfoToShow
+                 , elapsedTime :: Float
+                 }
+
+initialState :: GameState
+initialState = GameState ShowNothing 0
\ No newline at end of file
diff --git a/src/View.hs b/src/View.hs
new file mode 100644
index 0000000000000000000000000000000000000000..510ffd22cb2bbdfe684db23e1ff460f727af3d09
--- /dev/null
+++ b/src/View.hs
@@ -0,0 +1,15 @@
+-- | This module defines how to turn
+--   the game state into a picture
+module View where
+
+import Graphics.Gloss
+import Model
+
+view :: GameState -> IO Picture
+view = return . viewPure
+
+viewPure :: GameState -> Picture
+viewPure gstate = case infoToShow gstate of
+  ShowNothing   -> blank
+  ShowANumber n -> color green (text (show n))
+  ShowAChar   c -> color green (text [c])
\ No newline at end of file